Game Journalism, Nintendo and Violence

Season 1Episode 345 minDez. 15, 2016
Game Journalism, Nintendo and Violence
Sean Astin journeys into the world of gaming journalism and meets with industry godfather Nolan Bushnell. Alison Haislip receives unprecedented access to Nintendo's top executives, including legendary creator of Super Mario, Shigeru Miyamoto. Matt Walsh sits down with doctors, psychologists, and industry experts to explore one of the most controversial topics in gaming.
Game Journalism, Nintendo and Violence has aired on Dez. 15, 2016
Previous EpisodeNext Episode

Trailer

We do not have any trailers for this episode

Recently Updated Shows

Recently updated shows that might be of your interest.
Travel Man: 48 Hours in...
Running

Travel Man: 48 Hours in...

Joe Lycett takes a ruthlessly efficient approach to travel, covering everything top tourist destinations have to offer in just 48 hours.

GenreTravel
Sweet Magnolias
Running

Sweet Magnolias

Sweet Magnolias centers on three South Carolina women, best friends since high school, as they shepherd each other through the complexities of romance, career, and family.

Watson
Upcoming

Watson

In Watson a year after the death of his friend and partner Sherlock Holmes at the hands of Moriarty, Dr. John Watson resumes his medical career as the head of a clinic dedicated to treating rare disorders. Watson's old life isn't done with him, though — Moriarty and Watson are set to write their own chapter of a story that has fascinated audiences for more than a century. Watson is a medical show with a strong investigative spine, featuring a modern version of one of history's greatest detectives as he turns his attention from solving crimes to addressing the greatest mystery of all: illness, and the ways it disrupts our lives.

The Witcher Anime Specials
Running

The Witcher Anime Specials

A series of anime specials set within the world of The Witcher

Hollywood Squares
Running

Hollywood Squares

Hollywood Squares involves two contestants who play tic-tac-toe to win money and prizes. The "board" for the game is a vertical stack of open-faced cubes, each occupied by a celebrity seated at a desk and facing the contestants. The celebrities are asked questions and the contestants judge the legitimacy of their answers to win the game.